MLM Compensation Plans

by Scott Harris

This article assumes that you have a basic idea of what a multi-level marketing (network) marketing system is all about. If you're new to this, you may want to look for my previous article, MLM Q&A, which you can probably find wherever you found this one (or you may e-mail me for a copy, addresses below). This second article in the series provides an overview of how various kinds of compensation plans work.

  • MATRIX PLANS

    Most MLM companies use some kind of matrix-based compensation plan. Broadly speaking, this refers to a system where you sign up some people one tier below yourself (this is your "frontline"); and those people sign up more people on the next tier, and so forth. A rough diagram of the resulting structure might look something like this:

    (Note: If you are viewing this file using a program in which you can select the typeface, pick something that is monospaced - that is, where every character has the same width. Courier is one such common choice.)

                                             (YOU)
                            ___________________|______________________
                            |                  |                     |
    First Level:        (Albert)            (Brian)               (Cathy)
                            |            ______|_______              |
                            |            |            |              |
    Second Level:        (Frank)       (Gil)       (Hank)        (Irving)
                       _____|____        |      ______|_______       |
                       |        |        |      |     |      |       |
    Third Level:   (Jennifer)(Keith)  (Larry)(Mitch)(Neal)(Otto)  (Paula)

    If that comes out correctly on your screen, it should indicate that You signed up Albert, Brain, Cathy, David, and Elizabeth - that's your frontline. Albert signed up Frank (who in turn signed up Jennifer and Keith), Cathy signed up Gil (who signed up Larry) and Hank (who signed up Mitch, Neal, and Otto). Elizabeth signed up Irving (who signed up Paula).

    If you sign up good workers and give them the proper support, and train them so they can do the same, in theory, each level will ultimately end up with more people than on the previous level.

    Typically, you get a commission on the purchases made by everyone who ends up within some fixed number of levels from you. For example, you may get a commission of 7% of all the sales generated by everyone who ends up in your first 7 levels. There are many variations on this. Many systems pay different percentages on different levels, For example, a company may pay 5% commission on purchases made by people in your first and second level, but 10% on the sales from the third level.

  • THE SIGNIFICANCE OF PERCENTAGES

    The advantage of a system that puts a greater share (bigger percentage) of the commissions at more distant levels is that, if a system is working well, the deeper levels will have more people. For example, if you signed up 3 people on your first level, who each signed up 3, you'd have 9 on your second level. If they each signed up 3, you'd have 27 on your third level. In this case, using the unequal scenario described above, you would receive 10% commissions on the 27 people in level 3 and only 5% on the 12 people on levels one and two. That's more lucrative than getting 7% on all 39 people. The more levels away you go, the more people you theoretically have on a level, and the more advantageous it is to have a bigger commission on those levels, even if it must be balanced by smaller commissions on the closer (theoretically smaller) levels.

    There is a downside as well, however. Let's say that a company puts its biggest payback on the seventh level. In order to have ANYONE seven levels away, you must have one or more workers in each level in-between, in the same line. That won't necessarily happen, and a given line may never reach a seventh level. On the other hand, if a company stacks its biggest commissions in the early levels, you won't have the chance to build up the large high-paying base that can theoretically result from geometric progression. In short, either approach in extreme is probably difficult to do well with.

    Besides comparing percentages, it is also useful to compare what it is you're getting a percentage of. Most MLMs have a minimum required purchase that a participant must make to be eligible for commission in a given month. A system that gives you 5% of purchases which are usually $100 (i.e. $5 per sale) is potentially more profitable than one that pays you 10% commission if the purchase there is usually $25 (since that yields $2.50 per sale). Of course, you also have to weigh that against how many people you think you can sign up to a $100 system compared to the number you'd likely be able to enroll in a $25 system.

    Another factor that determines profitability is how the percentages are calculated. Some MLMs calculate commissions based on actual purchases, but most calculate on "commissionable volume" (CV) or "business volume" (BV) or some other number that refers to a less-than-100% portion of actual sales. So, for example, a plan might call for 10% commission on minimum purchases of 100 "BV" (yielding a $10 commission) but you may have to spend $110 to achieve 100"BV". So based on cash purchases, this "10%" is really paying 9.1% ($10 on a $110 purchase).

    And of course, no system will pay very much, regardless of the percentages, if you're not dealing with a product that people will want to pay this money for.
     

  • BREAKAWAYS AND INFINITY BONUSES

    Many matrix plans are of the "breakaway" type. This means that once someone achieves a certain level of success, they "break away" and form their own group. The downside is that you no longer get full commissions on that person, or those in their group who had fallen within your first seven levels (continuing our example, where we assume a system pays through seven levels). The upside is that, assuming you meet certain qualifications, you are generally eligible for an override, an additional bonus based on the volume of that breakaway group. And that group may well contain people who would have fallen more than seven levels away from you, so you are now getting something from people who before would have not generated any income for you. In general, only the most serious workers have the potential to do well in this kind of plan. Since the most successful people in the group break away, you must expect to have to continue to build on a regular basis, in many cases even just to maintain a certain income level (with actual growth requiring still more effort).

    Systems that don't have breakaways have the advantage of avoiding that "running in place" scenario. But it's still nice to have a system where a hard worker can benefit from sales made more than seven levels away. One solution to this is the "infinity bonus." This allows a person who meets certain qualifications to earn income on sales any number of levels away. Instead of stopping after a certain number of levels (i.e. 7), this bonus continues through "infinite" levels UNTIL the system finds someone else who has met that qualification. From that point on, that is the person who qualifies for that bonus, until he, in turn, "hits" someone else who qualifies.

    Often there are different amounts of infinity bonuses, based on different qualifications. For example, a system may pay a 2% bonus to people who have signed up 5 other people, and a 5% bonus to people who have signed up 10. In this case, if you signed up 10, you'd get a 5% bonus on everyone in a given line, down infinite levels, until you came across someone else who had signed either 5 or 10 people. If you hit someone who signed 10, he'd be eligible for the full 5% bonus from that point downward, and your infinity bonus would stop at that point. If you instead hit someone who had signed 5, he would be eligible for a 2% bonus on subsequent levels; usually you'd still get the difference - 3% - on subsequent levels, until you hit someone else who has signed 10.
     

  • UNILEVEL AND FORCED MATRIX

    Matrix plans are typically either "unilevel" or "forced matrix." In a unilevel system, you can sign up as many people you want on your first level, and everyone under you is free to do the same. In a forced matrix, you may be limited to, say, 5 people on your front line (if we again use our example where you receive commissions on up to 7 levels, this would be called a 5x7 matrix, pronounced "5 by 7"). In this case, if you sign a sixth, you must place that person on your second level, under someone who is already on your first level. The advantage of this system is that it encourages "spillover" - people more likely get recruits placed under them by their sponsor, who must find places to put his new enrollees. The disadvantage is that as you place people farther away from you, you will not be eligible for commissions from as many generations of their recruits. For example, a system may pay commissions through 7 levels. If you must place someone on your second level instead of your first, you have effectively limited your income from that person to 6 levels worth instead of seven. Of course, that may be balanced by people placed under you by your sponsor. These people (and their recruits) can generate income for you that you would otherwise not have received.
     

  • BINARY PLANS

    Binary plans are so named because they are built on a matrix of two. You can sign only two people onto your first level. Everyone else goes beneath those people. In the previous section, I described how forced matrices have the downside of moving people further away from you more quickly. But binary systems don't have that problem. That's because they don't pay based on levels at all, but instead, on a specified, maximum amount of purchases (over some period or time, often weekly). It pays on that amount regardless of how many levels down you need to look to reach that total. So the number of levels between you and a given recruit is not especially relevant. The thing that determines whether you get a commission from that person is not what level he is on, but rather how much purchase volume is generated in the levels between you and that person.

    Put differently, a matrix plan pays off on all purchases that occur through a specified maximum number of levels (seven, in my examples above), regardless of how small or large a cash amount that might be. Binary plans turn that around. They pay off on all purchases that occur through a specified maximum dollar amount, regardless of how many levels away you have to look to accumulate that total.

    The advantage of this system over the standard matrix is that you can easily benefit from sales that occur many levels away from you, if that's where the volume is. The disadvantage refers to the other differentiating feature of a binary system, the "balancing act."

    Since you can only sign two people directly under yourself, you end up with a structure that has two "legs" - two spots that in turn have all the other spots under them. In any given pay period, the two legs will likely be unequal (one will have generated more sales than the other). A binary system pays based on the volume of the weaker of the two legs. There is usually some mechanism to carry the unused volume of the stronger leg forward to the next pay period.

    Even though this structure encourages spillover (that is, you will likely have people placed under you by your upline), those people generally end up in one leg, and you must balance that volume with recruits of your own (in your other leg) in order to benefit from that spillover.

    Binary plans typically pay off in "lumps." For example, you may receive a commission every time your weaker leg has accumulated $1000 in volume. If you're doing well, that might be once a week. If you're starting, it may be once every some-number-of months.

    Another common feature of binary plans is that there is usually some mechanism by which you can re-enter your own downline. This allows you to create a second position in the matrix that shares one leg with your initial position. For that position to receive commissions, you only need to build one new leg, since it would have its first leg essentially pre-built for it from the efforts of maintaining your primary position.

    If you join a binary system in a group that you feel is likely to produce spillover, it is a good idea to start with two positions if possible. If you place your own recruits mostly on the two legs of your second position, you will probably maximize the income from those people as they balance each other; and their combined total will all end up under one leg of your primary position which will, in theory, largely be balanced by the spillover from above that will end up in the other leg of that first position.
     

  • AUSTRALIAN "TWO-UP" PLANS

    This refers to a structure where the first two people you recruit are "given" to your sponsor, all the rest of the people you recruit are yours. Each person you recruit will in turn give you the first two people they recruit, keeping the rest for themselves.

    Graphically, this does not create a matrix, but only something that resembles a front line. The front line keeps growing, as you recruit new people, and as they people you recruit give you their first two recruits.

    In order to prevent people from strategically picking weak prospects to give up (keeping subsequent strong prospects for themselves), there may also be an over-ride mechanism, where you get some kind of bonus on whatever structure is built by the people you give up.
     

  • QUALIFYING FOR COMMISSIONS

    In all cases, the income you qualify for may vary depending on whether or not you've met certain qualifications. In general, there is some amount of commission you will receive just for maintaining whatever minimum level of eligibility requirements the company has for participation. Then there may be additional commission available for meeting certain goals (signing up some specified number of people, generating a certain volume of sales, etc.). In both cases, the matter of whether or not you receive these payments is within your control, based on your ability to fulfill the higher requirements. And then there may be some commissions where eligibility is not entirely within your control, where it may be related to the performance of other people in your organization.
     

  • CO-OPERATION

    As discussed in the previous article, some sponsors or groups are likely to provide more support than others. In some cases, the compensation plan can encourage - or discourage - higher levels of cooperation between sponsors and their recruits. While a person's success is always tied to the success of the people below him, the strength of that relationship can vary with the plan's structure. For example, plans that lend themselves to spillover by their nature (i.e. binary and forced matrix) often create an additional bond between sponsor and recruit as the sponsor places new people in the shared downline. This bond should also be strong in systems where bonuses are tied to the success of individuals in one's downline (for example, in a unilevel plan where higher commissions or bonuses are based not merely on how many people you sign, but also on how many people are signed by those people). On the other hand, in some plans, your income may actually be reduced if someone under you suddenly starts doing exceptionally well. That kind of structure is less likely to foster as much of a team spirit.
     

  • OTHER POINTS TO CONSIDER

    This article described only the broad outline of some of the most common types of plans. There are many variations. I am not endorsing any particular kind of plan, just providing the background to help you evaluate plans for yourself. Even people who, for example, claim that a binary plan is superior to a unilevel plan would likely admit that a well-designed unilevel plan is better than a poorly designed binary plan.

    As mentioned in the previous article, there are many factors to consider in choosing whether or not to participate in a given MLM opportunity. The compensation plan is only one. Good products and viable company are equally important If any one of these three items are missing from the equation, success is unlikely.


(c) copyright 1995, 1996 The Media Group, 222 Main St., Mt. Kisco, NY 10549
Written by Scott Harris
The usual disclaimer: The information contained here is presented in good faith, but should not substitute for the advice of an accountant, lawyer, or other professional.
Comments, questions, and suggestions welcomed.


 
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